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Artem Kuzminikh

Contacts

Skills

  • Unity: 2D/3D Development, Tilemap, URP, UI, Addressables, Cinemachine, Animator
  • Programming (C#): Asynchronous code, Reactive programming, Test Driven Development
  • Architecture & Patterns: OOP, SOLID, GRASP, KISS, DRY, YAGNI, GoF patterns, MVX, ECS, Atomic
  • Frameworks: Zenject, VContainer, DoTween, UniTask, R3 (UniRx), Entitas ECS
  • Third-party SDKs: Firebase, Yandex Games, Playfab
  • Game AI: FSM, Behavior Tree, NavMesh
  • Tools: Git/GitHub, Rider, Profiling and Optimization

Work Experience

Bibamus

Unity Developer
September 2025 — Present
  • Worked on all project layers
  • Refactored Singleton-based systems into a scalable architecture
  • Improved the game UI
  • Implemented new core gameplay features
  • Developed meta-systems for upgrades and unlocks
  • Developed a save/load system
  • And more

Courses

  • Otus
    OTUS icon Certificate 05.2024 - 03.2025
    Unity Game Developer - Professional. Developed prototypes and studied project architecture principles.
  • Netology
    Netology icon Certificate 04.2023 - 03.2024
    Unity Game Developer course. Studied Unity engine basics and C# fundamentals.

Education

Bauman Moscow State Technical University, Moscow
Design of Technical and Technological Complexes
2015-2020